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Final Fantasy 7 Remake Part 3 in Intensive Development: Co-Director Reveals Over 40 Playthroughs Completed

Published 2026-05-04 17:50:12 · Gaming

Introduction

While Square Enix has remained notoriously tight-lipped about Final Fantasy 7 Remake Part 3, the game's co-director, Naoki Hamaguchi, has dropped a bombshell that signals the project is further along than many might suspect. During a recent interview, Hamaguchi disclosed that he has personally completed the final installment of the trilogy "over 40 times." This staggering number not only underscores his dedication but also hints at the deep level of polish and quality assurance already underway.

Final Fantasy 7 Remake Part 3 in Intensive Development: Co-Director Reveals Over 40 Playthroughs Completed
Source: www.eurogamer.net

The Third Pillar: Bringing the Epic to a Close

Since the release of Final Fantasy 7 Remake in 2020 and its sequel Rebirth in 2024, fans have been eagerly awaiting the conclusion of this reimagined saga. Hamaguchi's revelation provides the first concrete insight into the development status of Part 3. Completing over 40 full playthroughs is not a casual feat—each run likely takes dozens of hours, suggesting that large portions of the game are already fully playable and undergoing rigorous testing.

This level of internal testing reflects the team's commitment to maintaining the high standard set by its predecessors. The storytelling in the Remake series is famously dense, interweaving fan-favorite moments with new narrative twists. Repeated playthroughs allow the team to evaluate pacing, character arcs, and the emotional impact of key scenes.

A Testament to Quality Assurance

Hamaguchi's statement goes beyond mere boasting; it speaks to an evolving quality assurance process. In modern game development, multiple playthroughs are essential for bug detection, balancing difficulty, and ensuring that player choices (if any) yield consistent results. For a project of this magnitude, where the story branches and combat mechanics are complex, the sheer volume of iterations is indicative of a meticulous approach.

Below are some key aspects that benefit from repeated full playthroughs:

  • Combat balance: Adjusting enemy AI, materia synergies, and boss fights to remain challenging yet fair across different playstyles.
  • Pacing and flow: Ensuring that the narrative doesn't drag during slower sections or rush through critical moments.
  • Technical stability: Identifying framerate dips, texture pop-in, or scripting errors that only appear after extended sessions.
  • Narrative consistency: Checking that dialogue and cutscenes align with the player's journey, especially for characters like Cloud, Tifa, and Aerith.

The Storytelling Challenge: Honoring the Original and the New

One of the most celebrated—and debated—elements of the Remake trilogy is its bold reimagining of the 1997 classic. Part 3 faces the monumental task of delivering a satisfying conclusion while honoring both the original ending and the new narrative possibilities introduced in Remake and Rebirth. Hamaguchi's dozens of playthroughs likely aim to perfect this delicate balance.

According to Square Enix, the development team has been leveraging feedback from earlier installments. With each playthrough, Hamaguchi can verify that the emotional beats land as intended and that the story ties together loose threads without feeling rushed. The official Final Fantasy portal frequently updates fans on the series' legacy, but detailed production insights like this are rare.

Final Fantasy 7 Remake Part 3 in Intensive Development: Co-Director Reveals Over 40 Playthroughs Completed
Source: www.eurogamer.net
  1. Remake (2020) established the Whispers and alternate timelines.
  2. Rebirth (2024) expanded the world and deepened character relationships.
  3. Part 3 must resolve both the familiar journey to the Northern Crater and the new threads introduced.

What This Means for Fans

For the fandom, Hamaguchi's revelation is a double-edged sword. On one hand, knowing that the co-director has played through the game over 40 times suggests that development is in an advanced state—perhaps even approaching the final polishing phase. On the other hand, Square Enix has yet to release a trailer, screenshots, or a release window, which could mean they are holding back until the game is truly ready.

Given that Rebirth launched to critical acclaim, expectations for Part 3 are sky-high. Hamaguchi's playthroughs might also serve a creative purpose: by repeatedly experiencing the game, he can fine-tune the places where players might feel lost or overwhelmed, ensuring that newcomers and veterans alike enjoy the ride.

Looking Ahead: What Could We See Next?

While official announcements remain scarce, history suggests that Square Enix will ramp up marketing once a release year is confirmed. Fans can expect a gameplay reveal during events like the Game Awards or a dedicated Final Fantasy VII showcase. Until then, Hamaguchi's 40+ playthroughs serve as a quiet assurance that the team is pouring every ounce of effort into delivering a worthy conclusion.

In the meantime, players can revisit Remake and Rebirth to refresh their memories and speculate on how the story might conclude. The demand for fan theories continues to grow, and every scrap of developer insight—even a comment about playthrough counts—sparks new discussions.

This article is based on public statements from Final Fantasy 7 Remake Part 3 co-director Naoki Hamaguchi. For the latest updates, follow the official Square Enix website.